The concept of the game

Yksin

Type : Game level prototype
Team :
1
Duration :
3 weeks (2016)

Using the available graphic assets of Infinity Blade on Unreal Engine 4.11, I made a pacific-stealth game inspired by Finnish graveyards.

Glowing spirits are the only lightsource available. To progress toward a mystical reversed-tower diving into the sea, the player must be carefull not to frighten the spirits or they will extinguish and leave them blind.

The concept of the game

The concept of the game

This was my first experience using Unreal Engine. I decided to imagine a pacific infiltration game where the player needs to avoid will-o-wisps that constitutes the only sources of light available and conceived a game level prototype based on this idea.